Ambient Chill
Getting an early start to the day's tasks today, with plenty on the agenda and lots already done.
Hope you enjoy these nice mellow vibes as I share the latest.
Ready? Here goes...
Coding Goodness
Overnight, I managed to port the last of the current UI already completed into the new structure. The UI parts already completed relate to program development and presets (around 25 to 30% of the total UI). Code optimisations will continue tonight, but things are moving along really well.
Blender Render
I've been learning to do sculpting in Blender following last night's progress with the low-poly modelling. Sculpting in Blender is good enough for (relatively) lower-res work, which I checked with someone that has lots of experience in the field professionally. So the work being done now won't go to waste, which is always a plus. I'll show you guys some more progress later on hopefully.
Unity Learn
The Unity Essentials pathway is moving along pretty well too, and I've actually progressed a fair way with that. The goal is to have those learnings completed ASAP to gain enough skills to be able to write reliable scripts and make use of the Unity features for future UI. More tonight 🙂
Til a bit later then folks.
Stay awesome,
EMH