New Render – Cement & Marble

Synth & Simulation 😎

Hope everyone is having an awesome start to their day and ready for solid progress ahead. Here's the latest release from the guys at Music Lab (and their awesome visuals) for you to enjoy as we take a look at different material simulations.

Let's see...

Screenshot from 2021-10-05 12-06-32

Concrete & Cement

Using only procedural techniques, it's possible to generate concrete and cement materials that are quite realistic and interact with scene lighting well.

The shader nodes I used to generate the coarse concrete effect are shown in the shader graph image at bottom left.

Screenshot from 2021-10-05 12-12-37
Screenshot from 2021-10-05 12-07-06

Coarse & Fine Marble

Marble surfaces are usual much smoother, and there is a very wide range of colours found in the grain of different marble around the world. However with a little bit of fiddling around, it's also possible to generate any kind of marble effect. The shader graph below shows the nodes used to generate the fine grey marble.

Screenshot from 2021-10-05 12-05-29
Screenshot from 2021-10-05 12-06-04
Screenshot from 2021-10-05 12-13-39
cyclestut3

In previous renders, I've also shown how it's possible to generate different effects in glass materials, so feel free to check those out too.

Stay awesome,

EMH