New Asset: Hologram Shader

Unity Flow ๐Ÿ˜Ž

Hope everyone is having a great weekend so far, enjoying time with friends and family, and that this latest great release from Blume helps with your chill vibes during work/study/creativity.

Let's take a look at a new shader graph I just completed.

Screenshot from 2021-10-30 22-54-19
Screenshot from 2021-10-30 22-57-47

The Concept

I've been learning more about Unity by watching videos and tutorials, and just finished this pretty cool hologram effect as a shader that can be applied to characters and objects. The nodes used are shown in the image to the left (complete with flickering light effects too). As I've been learning, I've found myself needing to leave less reminder notes for myself, so something must be improving, yes?

In the image to the right, you can see that I initially had shadows left on for the material applied to the character, which I then turned off (this was just a simple checkbox).

Because since when did R2D2's Princess Laya holographic projection leave a shadow? Like... na-uh ๐Ÿคจ๐Ÿ˜›

Stay awesome,

EMH

Screenshot from 2021-10-30 22-53-25