Rigging The Character – Pt1

Nighttime Creativity 😎

Hope you guys are having a great day/night so far. As always, we start off with some great vibes, and here's the latest awesome track from Music Lab.

We begin with a little fun work first, yeah?

Screenshot from 2021-10-12 19-05-34

The Concept

Tonight I will be practising how to merge a basemesh with a complete rig. The only parts of the rig that I won't be able to try yet are the facial features because they haven't been included in the basemesh (I deliberately kept those out until now, but will be included in a later version). As you can see in the top image, the rig comes complete with bones for all the major parts of the body although these don't quite represent a full human skeleton. The included 'bones' allow the character to be posed and animated based on their movements, with the basemesh mimicking their movements.

So tonight will be my first real trial (fingers crossed).

Stay awesome,

EMH

Screenshot from 2021-10-12 19-04-28
Screenshot from 2021-10-12 19-04-42