3D Content Projects

Rampin' 😎

Folks, I have a really fun night of creativity planned out for the next few hours. Hope you guys enjoy this great track from Music Lab as I update you.

Ready? Let's go.

Combining Shaders

As we know, I've been working on a pretty large range of mini-projects in Blender for a little while now, trying to learn a broad set of basic and some more advanced uses of shader graph nodes for materials and textures. Well tonight, I get to start slowly putting some of these things together into new concepts for future site content. Project TF-001 first real upgrade stages 😉

Screenshot from 2021-09-20 00-06-54
Screenshot from 2021-10-07 19-03-22
Neurum02
Screenshot from 2021-10-07 19-02-59

New Geometry Nodes

I'll also be starting to play with some of the geometry nodes in Blender. How many of these translate well into Unity remains to be seen, but I'm hopeful that like with the many similar shader nodes, these geometry features will at least partly carry over. Only one way to find out, right?

Stay awesome,

EMH