
UI & UI Inperop Progress
Coding continues for the MOOVPAD Web App calendar control UI processing, with lots of repetitive coding still to be done to get that part completed. To give myself a break from that occasionally, I've also been working on some of the graphics too, and other coding tasks, including the MTMT feature.

In terms of design, I think I've settled on an overall approach to the tablet and desktop modes. The images I"m thinking of using will be previews of features to be launched in later versions of the apps (e.g. 3D UI elements, new MOOV inclusions, etc). And these need to have both light and dark mode representations. You'll notice in these screenshots that the transparency/Gaussian effects have been improved slightly, and that the darker option is used.
The coding side of things are also getting more interesting, with a couple of options for the loading of complex things like the calendar UI Interop object.


On my coding PC, which uses a 3900X (so not a slow processor), it takes about 4s for the calendar to be built in memory. And atm I have this loading before the first UI screen is displayed, for testing purposes. So I'd like to either speed this up if possible, or display a graphic for the loading time. Enter the MTMT, basically a fake multi-threading feature since the web app running in the browser is always a single UI thread.
Plenty of work left to do, but progress made 🙂
Stay awesome,
EMH

HOW MOOVPAD IS BEING BUILT
For the overview of how MOOVPAD apps are being developed, the reasoning behind particular decisions during development, policies, and more in relation to all the technical things, please see the link to the left.
This will be an ongoing work in progress, and will always be linked to the bottom of each upcoming Blog post.